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SDK 9.2
Hi,
I am trying to setup SDK9.2 from full source. So far I got: Quote:
Having trouble with lmcrypt............ Does anyone have them ? Programmers Guide would be a good start. ------------------------------------------- For Cooking one needs ingredients.:rolleyes: |
>>nmake /f lmutil.mak gives me ERROR
what kind of error did you get, what is your dev env (OS, tools, etc) |
Hi,
System Windows 10 Pro 64-bit en VS2005 VS2013 VS2019 After following the previous mentioned procedure lmcrypt.exe does not update my test lic files. The option '/YX' error is a mistery as I could not find what this option does for nmake !!! This is de link for the used SDK : HTML Code:
https://mega.nz/file/xuZ03DrC#KZeq0EpbTijX7brlFWOdagKycKs0ATu1sN6Zxzz8wiIVisual Studio 2005 Command Prompt_x86 Quote:
Quote:
------------------------------------------- For Cooking one needs ingredients.:rolleyes: |
Well, what happened at the end?
I looked at the CLR code of the program and I patched some bytes to bypass the lc_* calls. It still asks for a license file/path but no checking is done any more after that. |
very interesting what they are doing.
Until before version 11.4 of FlexLM, the process is the same as it exists in all the manuals. In version 11.6 some things changed, I'm still studying. I have questions: 1.- You found the seeds of your daemon vendor (mips) did you follow the normal process to find it (is there a pdf file to do it)? If the answer is no, how did you do it? 2.- From your examples, I see that you know how to create the license depending on the BITS that the license uses. But they all have SIGN= There are some softwares that use SIGN2= It would be nice if you tried I will continue reading this post |
Any update ?
@sendersu
Hi, Any update ? |
Hi @Gede
if you are asking about 1 year old quesiton on " Building lmutil.exe" then it's obvious - one of your include paths has got spaces in it, so you have to enclose it into quotes this one - /I C:\Program Files (x86)\Microsoft Visual Studio\Common\MSDev98\INCLUDE |
Tip
Hi@Sendersu
So easy to overlook. Wil test it if I can find some time, to busy. Any idea what this /YX option is for ? Can not find any reference, no manual for this version. |
Quote:
VS2003 release 2003 VS6 release 1998 flexlm sdk v9.2 release 2003 so vs6 or VS2003 maybe have /YX or maybe the developer bug =) https://learn.microsoft.com/en-us/cpp/build/reference/y-precompiled-headers?view=msvc-170 some hint for you |
/YX is very very old compiler switch
remove it and don't worry --- /YX compiler option has been removed. Use /Yc (Create Precompiled Header File) or /Yu (Use Precompiled Header File) instead. If you remove /YX from your build configurations and replace it with nothing, it can result in faster builds. |
Some compiler games
taget sys: W7, VS2019, your archive from mega Quote:
next steps: - removed pdb - src/lmgrdll.mak - removed /YX inside it - h\pc.mak - removed /YX as well ran nmake /f pc.mak again - no any issues observed |
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