You are right. I didn't try anything but the Exit button. Was able to fix the Stack problem with a cmp and a pop.
The way I fixed it and now it Closes without Error:
Code:
00402E19 ^E9 20FBFFFF JMP Copy_of_.0040293E
00402E1E 90 NOP
00402E1F 90 NOP
...
0040293E 61 POPAD
0040293F 33C0 XOR EAX,EAX the Popad, Xor, Leave here because I replaced them with Long jump at 00402E19
00402941 C9 LEAVE
00402942 3E:833C24 00 CMP DWORD PTR DS:[ESP],0 Here I check so it won't return to 00000000
00402947 75 01 JNZ SHORT Copy_of_.0040294A
00402949 58 POP EAX
0040294A C2 1000 RETN 10
TmC, now its time to fix nanomites which is not an easy task I might say. I hope its older style of nanomites that use 11 different jumps. Search for 74-armadillo & nanomites part1 english and 77-armadillo & nanomites part2 english tutorials.
Quote:
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Originally Posted by gabri3l
Using NT so my errors may be different.
Open up TmC's dump and then press the load button.
This brings about a crash.
Looking at the report it crashes at 402bdd.
So I Load it in olly and checking 402bdd and its an INT3.
Not too good with arma but I'm assuming that it's waiting for the father thread to overwrite the INT3.
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