Please see attached for my copy of detours.h and detours.lib
You can write a simple loader that could start up the app with CreateProcess(), using information from the lpProcessInformation param to get the process' handle.
Note: you may need to enable SeDebugPrivilege first before doing any of this. Code borrowed from online.
Code:
BOOL EnableDebugPrivilege()
{
HANDLE hToken;
LUID sedebugnameValue;
TOKEN_PRIVILEGES tp;
if ( !OpenProcessToken(
GetCurrentProcess(),
TOKEN_ADJUST_PRIVILEGES | // to adjust privileges
TOKEN_QUERY, // to get old privileges setting
&hToken
) )
//
// OpenProcessToken() failed
//
return FALSE;
//
// Given a privilege's name SeDebugPrivilege, we should locate its local LUID mapping.
//
if ( !LookupPrivilegeValue( NULL, SE_DEBUG_NAME, &sedebugnameValue ) )
{
//
// LookupPrivilegeValue() failed
//
CloseHandle( hToken );
return FALSE;
}
tp.PrivilegeCount = 1;
tp.Privileges[0].Luid = sedebugnameValue;
tp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
if ( !AdjustTokenPrivileges( hToken, FALSE, &tp, sizeof(tp), NULL, NULL ) )
{
//
// AdjustTokenPrivileges() failed
//
CloseHandle( hToken );
return FALSE;
}
CloseHandle( hToken );
return TRUE;
}
This function is borrowed from another site. Just pass it your handle and a full path to your DLL that you want to inject. I have not tested it, but it looks like it should work fine.
Code:
BOOL bInjectLibrary(HANDLE hProcess, char* szDllToInjectPath)
{
LPVOID lpRemoteAddress = VirtualAllocEx(hProcess, NULL, strlen(szDllToInjectPath), MEM_COMMIT, PAGE_READWRITE);
if(!lpRemoteAddress)
return FALSE;
if(!WriteProcessMemory(hProcess, lpRemoteAddress, (LPVOID)szDllToInjectPath, strlen(szDllToInjectPath), NULL))
return FALSE;
HANDLE hThread = NULL;
if(!(hThread = CreateRemoteThread(hProcess, NULL, NULL, (LPTHREAD_START_ROUTINE)GetProcAddress(GetModuleHandle("KERNEL32.DLL"), "LoadLibraryA"), lpRemoteAddress, NULL, NULL)))
return FALSE;
WaitForSingleObject(hThread, INFINITE);
if(!VirtualFreeEx(hProcess, lpRemoteAddress, 0, MEM_RELEASE))
return FALSE;
CloseHandle(hThread);
return TRUE;
}
Remember to close your handle to the process when done.