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Old 10-20-2014, 00:27
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Quote:
Originally Posted by Conquest View Post
my bad for using wrong words. i didnt mean to offend you . what i meant was that its not always 100% working because in some cases the execution flow may pass the patch point already before the patching fries up (not going to explain why . its obvious that thread timings and thread priority is the biggest issue here. not to mention without a sleep delay the process will consume 100% of a single cpu thread ).
Its same with even if you do proxy dll methods as well .

@mr. exodia . i will try to find it out today. i used it for that "mushroom game" long ago when i couldnt make a working unpack out of themida
Thanks for your input, im not a good coder, so maybe i will do it better next time
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