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#25
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Its much easier to debug on the 32-bit OS rather than the 64-bit one, especially for hardware like dongles, my friend
![]() Once we are done with the debugging and patching/emulating on the 32-bit OS, it becomes a lot faster to port it over to the 64-bit one. Doing the debugging right from the start on a 64-bit OS, wastes much more time due to enforced driver-signing requirements etc (that need to be bypassed first without breaking the dongle drivers etc in some cases). That is the reason why not only me but a lot of other researchers also prefer to do their initial debugging on a 32-bit OS if possible. My "main" OS continues to be a 64-bit one from the last 15 years at least, of course... Its only for the purposes of debugging, that the 32-bit OS is preferred over the 64-bit one. Cheers
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