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#1
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@rm@d1ll0 debug bl0cker bye bye
Hi all,
I'm happy to publish the following result reached by one of the biggest reverser in the current scene: faina. Every version of the packer available up to know simply checks for the OpenMutex API before starting as debugger process or debugged process respectively. So, if you want to avoid the debug blocker feature simply check the OpenMutex calls. Obviously it works on EVERY windows system. And obviously it works good for targets that can run directly without other protections (copymem etc.). Hope this will help and will be improved (olly scripts etc.). Cheers Z.. |
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#2
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uhmmmm? very interesting.... can you give us more info?...
how? where? perhaps a tut...? |
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#3
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It is very simple and it is all written in my previous:
the debug blckr feature simply works as folllows: 1)the program creates a mutex with CreateMutex. 2) then it checks for the mutex with OpenMutex to start as debugger or debugged So what you have to do is to change the return value of the OpenMutex. ....or the check after that call (tipically two calls are present). Now suppose you simply have a program protected with the DB. After changing the two conditional jumps, you will start with the debugged program directly. So it will unpack itself and bla bla bla. (I repeat it avoids only the DB protection, it there are others you have to manipulate the code). For the tutorial you have to ask to the author, there is one but only written in italian and i haven't the time to translate it. Thanks to faina_mdc. |
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#4
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gimme that tutorial, and i'll translate it for ya
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#5
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is good
i don't try and seems to be good, but all (99%) of armadillos with copymem2 have nanomites and nanomites cannot run without the father process and crash.
But is very good for work with the iat, magic call, etc, is a good info. Thanks Ricardo Narvaja |
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#6
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hi rich,
nice to hear from you. Is all as you say, i think a good use is when you want to emulate a debugger directly for the child. the author used it in that way. cheers. z. |
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#7
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yes
For emulate a debugger than work with the child maybe useful, but the debugger can contain all decryption routines and tables used in the last version of armadillo (terrible), and don't forget the 1000 byte decryption rutine and encryption.
I see useful for work with the iat and magic jump, without the father but i think is more complicated in the last versions, make a debugger than decrypt the nanomites and the 1000 bytes block, than unpack and repair the naomites with the actual method, is only mechanical work, with scripts and injects, the computer work, not me. The time consumed for make a debugger than work, decrypt and repair the nanomites is larger of a time for make injects and scripts then repair the nanomites in the actual method. But is question of taste jeje and very good work too. And a good work of this cracker too, very good work. Ricardo Narvaja |
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#8
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tuto??? where??????? i'd like to get this tut
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