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Old 01-26-2005, 03:50
FEARHQ FEARHQ is offline
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I've read two tutorials from Unpacking Gods, one about figuring out Armadillo version (turns out to be 3.75-alpha 1), and another about dumping armadillo with debug blocker. The dll does not have nanomites and I don't think it has code splicing, but the Import table seems to be messed up as Lunar Dust's dll dumper can't rebuild it. Can anyone point me a tutorial on dumping armadillo with Import Elimination? I guess similar concepts can be applied to the dll as to a standalone executable as I did with version recognition. I would love to break my first armadillo protection manually (without automatic dumpers that is...)
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Old 01-26-2005, 04:34
MrAnonymous
 
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What is your target ?
http:// www. absolutelock.de/construction/files/infobase/New/arma_debugblocker/tutorial.html
I believe covers import elimination....
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