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version 6.3.5 is out - some bugfixes, better detection, some tweaks
some bugs have already been reported and are being worked on atm (next release should be in a week or so).. available at the usual site - http://pid.gamecopyworld.com changelog (part #1) core additions / changes - new: compiled using masm v10 compiler & linker - new: added in new and optimized scanning routines - new: protection id is now able to scan inside msi files - new: clean temp tool (Extensions -> Clean Temp) - new: added in our own fast internal zlib decompresion routines - new: compiler detector updated to detect: - more Visual C++ - appended flash files - Power Basic - Watcom C/C++ - MinGW - GoASM - update: reporting part on file type, now reports bitness & file subsystem - update: added in recovery system - if a crash happens when scanning a file/cd/dvd and the crash is in the scanning thread, the seh system will 'recover' the crash, skipping all other scan modules and simply clean things up. So a crash when scanning does NOT take protection id down (the crash is reported to the log) - update: windows error code resolver dialog got a face lift and some added functionality - update: initial modification to report cpu usage on ALL available cores - update: shortcuts are now not made if pid is run from a removable drive - update: added in reporting for uac setting in vista or higher - update: scan size threshold increased to 50mb - update: added in the nfo association configuration - update: compiler detection enabled by default now - update: adjusted the way the systray worked - double left click on the pid icon will cause the pid window to be shown / hidden - right click on the pid icon will cause the right click systray context menu to appear - bugfix: cab file handler bug fixed - bugfix: scan file on cd/dvd did not work - bugfix: fix for shortcuts getting fucked - bugfix: fixed bug in the seh system, which lead to a crash - bugfix: file queue stuff (pause, remove, clear all) fully operational again - bugfix: logic fix, checking section count could technically be wrong if exe was x64 - bugfix: selecting scan folder 2x resulted in it messing up - bugfix: minor adjustment to avoid closing an invalid handle - bugfix: fixed output bug on small files - bugfix: fixed a possible win9x issue - bugfix: minor gui fixes detection additions / changes - new: check_activemark.asm - added exact version detection & more detailed output for v4, v5 & v6 of ActiveMark - new: check_byteshield.asm - ByteShield detection got heavily updated, now it contains a lot extra more info - new: check_ea_custom.asm - added in detection for EA Custom Protection (used in The Sims 3) - new: check_gameguard.asm - GameGuard Launcher Module & it's version got reported - new: check_hackshield.asm - AhnLab HackShield detection added - new: check_impulse.asm - Impulse DRM (+ core module) detection added - new: check_protectdisc.asm - added in new versions: v9.11.0, v9.20.0, v9.25.0 & latest v9.26.0 - new: check_protectdisc.asm - added in detection of how many trial days a Protect Disc exe is allowed to run - new: check_safedisc.asm - updated to detect clcd32.dll, dplayerx.dll, drvmgt.dll from old safedisc 1 games - new: check_secureebook.asm - added in Secure eBook Wrapper detection - new: check_securom.asm - added SecuROM DFA v1 and v2 detection - new: check_securom.asm - added SecuROM 7 dfa.dll detection - new: check_securom.asm - added detection for SecuROM 5 and 4 (or lower) dll modules (cms*.dll sintf*.dll) - new: check_solidshield.asm - added in Tages Setup version detection in solidshield core.dll (if found) - new: check_solidshield.asm - SolidShield wrapped dlls will be detected now - new: check_starforce.asm - added in detection of StarForceFileSystem containers (SFFS) - new: check_steam.asm - added in detection of the Steam Client API Module & report Steam api usage in exe - new: check_themida.asm - updated to show watermarking on some versions - new: check_playfirst.asm - added in detection of the Playfirst Game Library - new: check_playrixwrapper.asm - added Playrix Game Wrapper detection - new: check_reflexivearcade.asm - added in detection of build 177 & build 178 of the ReflexiveArcade Wrapper - new: check_robingameswrapper.asm - added in Robin Games Wrapper detection - new: check_spintop.asm - added SpinTop DRM Module detection - new: check_mfortress.asm - added MegaFortress detection - new: check_upx.asm - added in more informative upx info - new: check_aase.asm - added Aase detection - new: check_adnexeprotector.asm - added ADN Exe Protector v0.5 detection - new: check_aliencryptor.asm - added Alien Cryptor v1.0 detection - new: check_armadillo.asm - added Armadillo v6.40 and v6.60 - v7.00 (or newer) detection - new: check_aspack.asm - added ASPack v2.2 detection - new: check_asprotect.asm - added ASProtect v1.4 build 04.01 Beta detection - new: check_aurastompercrypter.asm - added AuraStomper Crypter detection - new: check_babelobfuscator.asm - Babel .Net Obfuscator detection added - new: check_blindspot.asm - BlindSpot File Binder v1.0 detection added - new: check_deepseaobfuscator.asm - added in DeepSea .Net Obfuscator detection - new: check_dotfixniceprotect.asm - added version detection for v1.0 - v2.x, v2.8 - v2.9, v3.0 - v3.6 - new: check_dotnetreactor.asm - added in detection of dotNET Reactor v4.0 (or newer) |
| The Following User Gave Reputation+1 to evlncrn8 For This Useful Post: | ||
Molasar (12-29-2009) | ||
| The Following User Says Thank You to evlncrn8 For This Useful Post: | ||
Indigo (07-19-2019) | ||
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| exeinfo, peid |
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