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View Poll Results: Would you use this debugger?
Yes (mainly x32) 97 29.04%
Not at all 25 7.49%
Yes, if it gets better (please post feature suggestions) 90 26.95%
Yes (mainly x64) 122 36.53%
Voters: 334. You may not vote on this poll

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  #1  
Old 04-28-2014, 09:51
mr.exodia mr.exodia is offline
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V1.5ALPHA is released!

Changelog:
- added debug privilege option (TitanEngine)
- fixed a bug with GetFileNameFromHandle ('error starting process (invalid pe?)')
- fixed a bug with attaching to an x32 process from the x64 debugger
- added 'detach' command
- added twords,dqwords,ywords and zwords
- added a menu API for plugins
- movable tabs
- detachable tabs (for example to place a tab on a second screen)
- fixed a bug with [esp]=4 (valtostring)
- fixed a lot of bugs with scripts
- removed result display of the mov instruction
- press enter on a script jump to get to the destination
- basic script syntax highlighting
- added RVA view in disassembly (double click on the address)
- double click on the opcodes to toggle breakpoints
- double click on the disassembly to assemble
- double clikc on the comments to comment
- fixed an annoying bug with searching for referenced strings
- when you use '-1' in the ExceptionRangeDialog it will use 'FFFFFFFF' instead
- better documentation
- added a simple 'find' command for scripts
- added find references to an address (ctrl+r)

Download:
http://x64dbg.com

Greetings,

Mr. eXoDia
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The Following 7 Users Gave Reputation+1 to mr.exodia For This Useful Post:
ahmadmansoor (04-29-2014), besoeso (04-29-2014), chessgod101 (05-01-2014), cjack (04-28-2014), copyleft (04-29-2014), hp3 (04-30-2014), LordCoder (05-01-2014)
  #2  
Old 04-29-2014, 21:57
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besoeso besoeso is offline
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Very good friend, i let me suggest you a feature very interesting, it is intermodular calls.

A greeting.
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