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| View Poll Results: Would you use this debugger? | |||
| Yes (mainly x32) |
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97 | 29.04% |
Not at all
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25 | 7.49% |
| Yes, if it gets better (please post feature suggestions) |
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90 | 26.95% |
| Yes (mainly x64) |
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122 | 36.53% |
| Voters: 334. You may not vote on this poll | |||
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#1
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V1.5ALPHA is released!
Changelog: - added debug privilege option (TitanEngine) - fixed a bug with GetFileNameFromHandle ('error starting process (invalid pe?)') - fixed a bug with attaching to an x32 process from the x64 debugger - added 'detach' command - added twords,dqwords,ywords and zwords - added a menu API for plugins - movable tabs - detachable tabs (for example to place a tab on a second screen) - fixed a bug with [esp]=4 (valtostring) - fixed a lot of bugs with scripts - removed result display of the mov instruction - press enter on a script jump to get to the destination - basic script syntax highlighting - added RVA view in disassembly (double click on the address) - double click on the opcodes to toggle breakpoints - double click on the disassembly to assemble - double clikc on the comments to comment - fixed an annoying bug with searching for referenced strings - when you use '-1' in the ExceptionRangeDialog it will use 'FFFFFFFF' instead - better documentation - added a simple 'find' command for scripts - added find references to an address (ctrl+r) Download: http://x64dbg.com Greetings, Mr. eXoDia |
| The Following 7 Users Gave Reputation+1 to mr.exodia For This Useful Post: | ||
ahmadmansoor (04-29-2014), besoeso (04-29-2014), chessgod101 (05-01-2014), cjack (04-28-2014), copyleft (04-29-2014), hp3 (04-30-2014), LordCoder (05-01-2014) | ||
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#2
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Very good friend, i let me suggest you a feature very interesting, it is intermodular calls.
A greeting. |
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| Tags |
| bit, debugger, x32, x64, x64_dbg |
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